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S.Sohila Alnahas
All case studies

E-commerce / Retail

HomeArt

Furniture shopping app with AR room preview

AR preview built into the purchase flow

Seven iPhone screens from the HomeArt app: AR room preview, product catalogue, product page, cart, checkout and order confirmation
Role
UI/UX Designer
Timeline
Feb – Apr 2025
Context
Concept project
Tools
Figma · User research · Prototyping

The problem

Buying furniture online is risky because shoppers can't tell whether a piece will fit or suit their room.

The outcome

I designed an interactive prototype where the AR room preview sits directly inside the shopping flow, from discovery through checkout.

Overview

HomeArt is a furniture retail app. Its key feature is an AR preview that places furniture in the user's own room. The prototype covers browsing, the AR view, product details, cart, checkout and order confirmation.

Research to wireframes

I ran user research to guide the design decisions, then turned the findings into wireframes and user flows for the key features.

Prototype

The final interactive prototype focuses on smooth navigation from discovery to purchase. The AR preview is part of the shopping flow rather than a separate mode.

  • User Research
  • Wireframing
  • Prototyping
  • E-commerce